![]() ![]() NEW COMBAT: a revamped combat system that allows the player to quickly shift between melee combat and 3rd person shooting mechanics. MORE ELABORATE STORY AND DEEPER CHARACTERS: a vastly enriched storyline, hundreds of side-quests boasting over 30 completely new characters, each getting more attention than before with their own story to discover, as well as the return of a few familiar faces for fans of the series. ![]() EXPLORE THE OPEN WORLD: You'll explore the vast deserts surrounding Sandrock, diving into ruins to find ancient relics from the Old World, facing the dangers of dungeons and their denizens, then return to your homestead with encumbering bags of treasure in tow. Key Features: CUSTOMIZE AND BUILD YOUR WORKSHOP: You'll have an intricate set of machines that all work together to produce parts of huge structures for the town that you assemble piece by piece, or head to your worktable to craft hundreds of unique items that can help out individual townspeople or be placed throughout your own homestead. It's up to you and your trusty toolset to gather resources, build machines, and fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications. You'll take a job offer in the city-state of Sandrock, assume the role of a fledgling Builder being sent to a wild and rugged townscape. It's up to My Time at Sandrock-Just like My Time at Portia, takes place in a wholesome post-apocalyptic world around 300 years after the Day of Calamity. Summary: My Time at Sandrock-Just like My Time at Portia, takes place in a wholesome post-apocalyptic world around 300 years after the Day of Calamity.My Time at Sandrock is currently in Early Access on Steam and scheduled for release on May 26, 2022. It’s a little rough around the edges right now, and you can spare yourselves these larger headaches by waiting a touch longer. Some text hasn’t been translated or edited (I’m looking at you “cancle!”), and controller support hasn’t been fully integrated. Task manager was the only way I could shutdown and restart the game. There are glitched quests in which the 3D models freeze or don’t load correctly. My preview is based on the alpha state of the game, which hasn’t been the smoothest ride. If you do decide to hop into My Time at Sandrock, I recommend holding out for the official release. Maybe someone else will mosey into Sandrock the further I get into the story. They are my top two marriage contenders at the moment. ![]() Right now, I’m building up relationship points with Heidi, the town architect, and the owner of the town’s inn, Owen. Gift-giving and successfully completing commissions are the best ways to earn points. ![]() While not every person in town can be wooed, you’ll want to boost friendship levels. When you aren’t searching for supplies, fighting monsters, or building up your workshop, there’s time to get to know your neighbours and pursue romantic entanglements. This desert town relies on regular train deliveries from other cities in order to survive. Most notably is Sandrock’s location within the world. But while much of the game plays and looks the same, there are some very important differences. From the aesthetics to the assembly platform, your Builder moves and interacts with the world in almost the same way as in Portia. Right off the train, My Time at Sandrock oozes familiarity. Turns out that both games practically share a timeline. What’s even better is that you don’t need to have played My Time at Portia. One I tripped into was My Time at Portia, and the sequel My Time at Sandrock looks to be another fun adventure for people who enjoy losing track of time. I’ve fallen down this particular rabbit hole a few times. Whether your first experience with the genre was Story of Seasons or Stardew Valley, you might be one of the millions of people addicted to these sorts adventures. The market for role-playing life sims is huge. ![]()
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